

ABOUT
ME
I am a indie solo game developer, 3D animator, and software engineer.
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My earliest memories are playing Doom and Mario on my dad's Nintendo 64. All my life I’ve been playing games and I believe them to be one of the greatest art forms that you can create and share with others. I’ve played games in almost every genre and love them all. I followed the path of becoming a software engineer and along the way realized that creating games was the real reason I became a software engineer. To create art that would give people a lasting experience. In the process of this creation, I also discovered a passion for 3d animation as the two go hand in hand. Being able to give breath and life to my characters with polished and detailed animation, then sharing those animations with others is one of my favorite pastimes. With both of these skills, I strive (guilty gear pun) to bring games from ideas to reality and make art that people will remember.